-- Version 2.0 BETA 1 --

Additions:
	The link frame is back in. The button is in the lower right, next to the
	achievement button. The UI for linking has been changed. You first get a
	list of projects without a matching item, then a list of undiscovered items
	that match the race and rarity of the project you selected. Finally, you see
	both the project and item (with icons), with a button at the bottom to link
	the two. There is currently no way to un-link an item and a project (see
	below).
	
	Save data is compatible between 2.0 BETA and 1.6.1. Any links you have saved
	from 1.6.1 (or before) will be intact in 2.0; any links you create in 2.0
	will remain if you go back to version 1.6.1.

Changes:
	The frame's position, and whether it's collapsed or not, is now saved
	between sessions. It is also again clamped to the screen, meaning you can
	not move it off the edge. If you need to not see it, just close it.

Fixes:
	Races that you have not yet discovered, will not display any fragment count,
	or list project information in its tooltip. You can still click these to
	show a list of their artifacts.
	
	Opening Excavatinator right after starting the game should no longer present
	an issue. This was caching-related.

Known issues:
	There is currently no way to un-link an item and a project. If you
	accidentally linked two projects, shut down the game, open your saved data
	file (WoW folder/WTF/Account/account name/SavedVariables/Excavatinator.lua),
	look under where it says "linkedProjects", and remove the incorrect line.
	A way to unlink projects from within the addon will be added later. You can
	also reinstall Excavatinator 1.6.1 and remove the link from there.

-- Version 2.0 ALPHA 4 --

Additions:
	The achievement frame is back in. The button has got a new texture, because
	the old one used a distorted version of the bottom bar achievement button.
	It's also been moved to the bottom right.
	
	The frame itself has all current achievements listed. Click functionality is
	gone, instead you hover over the achievement to get more information about
	what you need to do to complete it.
	
	The collapse/expand button(s) are back in. They are now at the top, next to
	the close button. When expanded, the race frame shows all races; when
	collapsed, it shows only those for the continent you're on. When you move to
	a different continent, the race frame will automatically update itself to
	match the new continent.

Changes:
	This had been done for an earlier version, but I did not note it then. The
	slash command is now /arch, as it is in the current live version.
	
	The race frame's information now updates when anything changes. The artifact
	list will not update automatically, but re-opening it will display the
	correct count for each item.

Fixes:
	Artifact bars and counts should now be correct at all times. There's an
	issue with the API where, if you try to retrieve the completion count of the
	artifact you're currently working on at the wrong time, it'll return 0
	regardless of how many times you've completed it before, or how you try to
	get that number. That time is often the very same time you'd want to get
	this count.
	
	If there are incidents of counts being off, do tell me! Also, simply closing
	the window and reopening it should sort it out.
	
	Trying to open the addon's main frame in combat will now just print an error
	to the chat log. If the window is already open, the travel- and item frame
	buttons will disable until combat ends. Due to secure button restrictions,
	these buttons would not work while in combat anyway.
	
	The skill bar will now update when your skill increases. Yep, I forgot that.

Known issues:
	Races that you have not yet discovered, will show another race's fragment
	count.
	
	On the first login after starting the client, Excavatinator will give an
	error rather than loading properly.

-- Version 2.0 ALPHA 3 --

Additions:
	The travel frame and items frame have been added back in. These have not
	changed in terms of functionality. The achievement frame button is also
	present, but the frame itself has not been added, so the button does nothing
	for now.

	All the default links are now active, so this addon now tracks the Crawling
	Claw correctly, as well as five artifacts with mismatched project names in
	French (which I believe is all of them, but there are some rares I don't
	have that could be mismatched still). The ability to add more links is not
	yet in.

Changes:
	The total progress bar is back. You can click it to see a list of artifacts
	you have not yet completed, or right click it to see a list of all artifacts
	(used to be click for completed, right click for incomplete).

	The overall progress bars for common and rare artifacts have been removed.
	If anyone cares I can put them back in.

	The skill bar is also present now. It has been moved to the top of the
	frame, and looks different. The thick green bar shows your skill out of the
	maximum skill you can reach with your current expansion level (as opposed to
	just your current maximum), and the thin yellow bar below it shows how close
	you are to your current maximum. This bar will change its colour to red when
	you're within 15 points of that point. There is currently no other warning
	when this happens. The entire skill tracking system will be invisible when
	you're at the maximum number of points you can get.

-- Version 2.0 ALPHA 2 --

Additions:
	The Survey button has been put in. It works precisely as it used to. The
	artifact list is back in, click a race to see its artifacts. New about this
	list is that it will sort your artifacts by number of times completed -
	artifacts you've completed more of will show further up.

-- Version 2.0 ALPHA 1 --

Additions:
	The basic race frame has been added in. Slash command: /excavatinator
	You can right click a race to solve its artifact.
	The frame won't update after being opened once; reload to fix.